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Microsoft tried and failed to bring Xbox games to the iOS App Store

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The Epic Games vs. Apple tests revealed How Microsoft tried to come up with solutions on how to create Xbox games from the App Store. Apple revised its guidelines last year to allow companies like Microsoft and Google to launch their games on iOS. That said, they can do so by launching any game as a program that users can download. Microsoft has previously said that forcing users to download hundreds of games is “bad,” but it would be. did the same if Apple agreed to his proposal.

According to the secret emails seen by On the beach, Xbox head of business development Lori Wright echoed Apple’s sentiments, which would allow Microsoft to install any game software on the iOS store without taking up all of the user’s storage space. Wright asked Apple to allow Microsoft to place its advertising expertise within the Gaming Pass app only. This could give the company a way to make the game play itself around 30 MB in size instead of 150 MB as it would be if its advertising expertise was integrated into any of them.

Instead of using the power of the device, the game comes from remote servers run by the Xbox One processor and Xbox Series X. Wright also volunteered to make Xbox-exclusively available for iOS users to attract Apple. “This could be an exciting opportunity for iOS users to be able to access only AAA themes as well as Game Pass games,” he wrote in an email.

Microsoft added On the beach that Apple rejected his offer and demanded that the company incorporate its advertising expertise into any game. As for Apple, it told the publisher that Microsoft’s idea did not follow its App Store Review Guidelines, “in particular the need to use in-app purchases to unlock additional features or functionality within the app.” Microsoft has denied that in-app purchases undermine Apple’s refusal.

Eventually, Microsoft finally changed its development goal and gave iOS users access to xCloud via Safari. Xbox Cloud Gaming CVP Kareem Choudhry said The Verge, however, that the company “will continue to look for possible solutions [will] to allow [its games] in the App Store. “

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