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EA is going ‘all on Battlefield’ with integrated space plans

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Like so much , The War is transforming into a “connected universe.” EA is cultivating a number of items on the list and redesigning the design of its studios to support the vision, despite the warm welcome (generous placement) of. .

“All of us, we are in a war,” EA chief Laura Miele told . “Together, we are ready to unlock its great potential.”

Several studios in North America and Europe are said to be working on Battlefield games and experiences. One of them is , which will be released next year.

Vince Zampella, head of and studio Respawn Entertainment, now overseeing the Battlefield franchise. Zampella, last year, he will continue to run Respawn. In addition to the original design Call of Duty, has worked on the Titanfall and Medal of Honor games.

“We want to create a Battlefield environment, which has a number of projects that connect to the middle player,” . “We will continue to evolve and grow War of 2042, and we will see new types of events and types of businesses in a way that we can add to the basics to provide more experience for our players. “

Byron Beede, another Call of Duty veteran EA who was hired as General Manager of War Veterans this year, said EA has a “long list” of the list. However, the main goal right now is to help War of 2042.

Ripple Effect, which worked War of 2042 , and a new studio run by Hello producer Marcus Lehto helped DICE develop the game. DICE then which looks War of 2042‘s clunky user interface and fixes bed bugs.

Meanwhile, DICE general manager Oskar Gabrielson left the company at the end of the year. Former Ubisoft studio director Annecy Rebecka Coutaz is taking over the role.

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