Activision Exec tries to prevent employees from complying with the downloadable Slack message
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As a group of 34 certification test providers at Raven Software voted to unite earlier this month, the parent company of the studio, Activision Blizzard, has been moving which will disrupt the service and make it difficult for staff to prepare. This morning, QA Deputy Vice-Chancellor Chris Arends sent a very clear message about where the supervisors are standing on the consortium, and (the destroyers) are strongly opposed.
Inside, closed Slack Street Monday morning, Arends asked himself six questions about a possible deal and provided answers to staff on Activision’s ideas, as shared on Twitter with the contractor. Jessica Gonzalez. Employees could not respond to the message. Each solution reduced the effectiveness of the partnership, but the fourth detail provides a complete overhaul of the organizational structure. It reads as follows:
Did we hear that the union will protect workers and provide workers with job security?
The job security here at ABK is based on our ability to create high quality entertainment for our fans. The alliance does nothing to help us make the best games in the world, and the negotiations are not quick, they often reduce flexibility, and they can be counterproductive and make people better known. All of this can undermine our ability to continue playing good games.
The fifth response stated that negotiation-led negotiations take a long time to be effective, stating clearly in the case: “A co-operative cannot take immediate action if the contract does not meet its obligations.” The final answer reminded workers that they should not vote for a union when the election takes place.
On Twitter, Gonzalez called this “sad.”
This is the most recent move from Activision which was designed to stop the promotion of cooperation in Raven. Just three days after the workers announced they had collected a number of signatures required for co-operation under the name of the Game Workers Alliance, Raven boss Brian Raffel. unveiled a restructuring plan which breaks the QA department of the studio, moving staff to different teams.
Communications Workers of America, which supports GWA, said on Twitter that the disruption was “nothing but a way to prevent Raven QA employees from exercising their planning rights.”
The review also failed to recognize GWA voluntarily, which means it will seek a vote through the NLRB, a process that could take years. In addition, Activision is pushing for a vote to include all Raven employees, not just QA employees, to reduce potential for efficiency.
Arends’ Slack’s message – an attempt to convince employees that organizations should make their work slower and harder – is in line with previous Activision strategies.
Activision Blizzard right now is a very light subject from several angles. GWA will be the first affiliate of the AAA sports development studio in North America, which will pave the way for multidisciplinary development across all companies. In addition, Activision Blizzard is the subject of a lawsuit and several investigations into reports of gender-based discrimination and sexual violence in the studio, and events that are said to have taken place decades ago.
And last but not least, Microsoft is in for a treat buy Activision Blizzard, Raven Software and all, in a $ 69 billion deal. It will be the largest presence in the history of video games and will be commercial integration time. One day after the purchase news broke, Activision told the SEC that there were no conspiracy attempts going on at his studio, even a few months ago, supervisors told Raven’s staff that “consider the consequences“signing contract cards.
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